﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public enum PanelType
{
    None = 0,
    Normal = 1,
    TopBar = 2,
    Pop = 3,
    Tip = 4,
}

public class UIPanel : MonoBehaviour 
{
    public int panelID;
    public PanelType panelType;
    private bool m_bVisible = false;
    public bool IsInit
    {
        get;
        private set;
    }


}
